﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Affinity.Synthesis;

namespace UserInterface
{
    public class TextItemViewModel : NotifyPropertyChangedBase
    {
        public string Text
        {
            get { return _text; }
            set
            { 
                if (value == _text) return;
                _text = value;
                RaisePropertyChanged("Text");
            }
        }
        private string _text = string.Empty;
    }
}
